{"id":2071,"date":"2018-04-23T01:58:18","date_gmt":"2018-04-22T17:58:18","guid":{"rendered":"https:\/\/gurumuda.net\/physics\/?p=2071"},"modified":"2023-08-09T04:13:39","modified_gmt":"2023-08-09T04:13:39","slug":"unit-vector-problems-and-solutions","status":"publish","type":"post","link":"https:\/\/gurumuda.net\/physics\/unit-vector-problems-and-solutions.htm","title":{"rendered":"Unit vector \u2013 problems and solutions","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">Unit vector \u2013 problems and solutions<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">1. An object moves at a <a href=\"https:\/\/gurumuda.net\/physics\/average-velocity-problems-and-solutions.htm\" target=\"_blank\" rel=\"noopener\">velocity<\/a> of v = (2i \u2212 1.5j) m\/s. What is the <a href=\"https:\/\/gurumuda.net\/physics\/distance-and-displacement-problems-and-solutions.htm\" target=\"_blank\" rel=\"noopener\">displacement<\/a> of the object after 4 seconds?<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\"><u>Known :<\/u><\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">The horizontal component of the velocity (v<sub>x<\/sub>) = 2 m\/s<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">The vertical component of the velocity (v<sub>y<\/sub>) = 1.5 m\/s<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\">Time interval (t) = 4 seconds<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><u>Wanted :<\/u> Displacement<!--more--><\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\"><u>Solution :<\/u><\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\">The resultant of the velocity (v) :<\/span><\/p>\n<p style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2072\" src=\"https:\/\/gurumuda.net\/physics\/wp-content\/uploads\/2018\/04\/Unit-vector-\u2013-problems-and-solutions-1.png\" alt=\"Unit vector \u2013 problems and solutions 1\" width=\"141\" height=\"121\" \/><\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\">Displacement :<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\">s = v t = (2.5 m\/s)(4 s) <\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\">s = 10 meters<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">2. <a href=\"https:\/\/gurumuda.net\/physics\/vector-problems-and-solutions.htm\" target=\"_blank\" rel=\"noopener\">Vector<\/a> F<sub>1<\/sub> = 14 N and F<sub>2<\/sub> = 10 N. Determine the resultant vector if stated in R = i + j.<\/span><\/p>\n<p style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2073\" src=\"https:\/\/gurumuda.net\/physics\/wp-content\/uploads\/2018\/04\/Unit-vector-\u2013-problems-and-solutions-2.png\" alt=\"Unit vector \u2013 problems and solutions 2\" width=\"162\" height=\"96\" \/><\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\">Solution :<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignleft size-full wp-image-2074\" src=\"https:\/\/gurumuda.net\/physics\/wp-content\/uploads\/2018\/04\/Unit-vector-\u2013-problems-and-solutions-3.png\" alt=\"Unit vector \u2013 problems and solutions 3\" width=\"164\" height=\"122\" \/>The components of vectors :<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">F<sub>1x<\/sub> = (F<sub>1<\/sub>)(cos 60<sup>o<\/sup>) = (14)(0.5) = -7 N (Negative because this vector component points along the negative x axis (leftward))<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">F<sub>1y<\/sub> = (F<sub>1<\/sub>)(sin 60<sup>o<\/sup>) = (14)(0.5\u221a3) = 7\u221a3 N (Positive because this vector component points along the positive y axis (rightward))<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">F<sub>2x<\/sub> = 10 N <\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">F<sub>2y<\/sub> = 0<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\"><u>The components of the resultant vectors :<\/u><\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">F<sub>x<\/sub> = F<sub>1x<\/sub> + F<sub>2x<\/sub> + F<sub>3x<\/sub> = -7 + 10 = 3 N<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">F<sub>y<\/sub> = F<sub>1y<\/sub> + F<sub>2y<\/sub> + F<sub>3y<\/sub> = 7\u221a3 + 0 = 7\u221a3 N<\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-family: 'times new roman', times, serif; font-size: 12pt;\"><u>The resultant vector in unit vector :<\/u><\/span><\/p>\n<p class=\"western\" style=\"text-align: justify;\" align=\"justify\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\">R = 3 i + 7\u221a3 j<\/span><\/p>\n<ol>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>What is a unit vector?<\/strong> <em>Answer<\/em>: A unit vector is a vector that has a magnitude of 1. It typically represents direction without conveying any information about magnitude.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>Why are unit vectors important in vector mathematics and physics?<\/strong> <em>Answer<\/em>: Unit vectors are essential because they provide a standardized way to describe directions. They can be scaled by a magnitude to produce a vector with a desired length in a specific direction.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>How do you obtain a unit vector from a given vector?<\/strong> <em>Answer<\/em>: A unit vector in the direction of a given vector can be obtained by dividing the vector by its magnitude.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>What are the standard unit vectors in Cartesian coordinates, and what are their directions?<\/strong> <em>Answer<\/em>: The standard unit vectors in Cartesian coordinates are <strong>i<\/strong>, <strong>j<\/strong>, and <strong>k<\/strong>. <strong>i<\/strong> points in the direction of the x-axis, <strong>j<\/strong> points in the direction of the y-axis, and <strong>k<\/strong> points in the direction of the z-axis.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>Can a unit vector have components other than 1 or -1?<\/strong> <em>Answer<\/em>: Yes. The components of a unit vector depend on its direction. Only the unit vectors aligned with the coordinate axes (like <strong>i<\/strong>, <strong>j<\/strong>, <strong>k<\/strong> in Cartesian coordinates) will have components of 1, -1, or 0.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>Is the sum of two unit vectors necessarily a unit vector?<\/strong> <em>Answer<\/em>: No. The sum of two unit vectors is not generally a unit vector unless the two vectors are collinear and oppositely directed.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>Can a unit vector be scaled to represent a vector with a different magnitude but the same direction?<\/strong> <em>Answer<\/em>: Yes. Multiplying a unit vector by a scalar will change its magnitude while keeping its direction the same.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>What is the magnitude of the cross product of two unit vectors?<\/strong> <em>Answer<\/em>: The magnitude of the cross product of two unit vectors is equal to the sine of the angle between them. The maximum value is 1 when the vectors are perpendicular, and the minimum is 0 when the vectors are parallel.<\/span><\/li>\n<li style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>Why is it that the dot product of two unit vectors gives the cosine of the angle between them?<\/strong> <em>Answer<\/em>: The dot product formula for two vectors is given by the product of their magnitudes and the cosine of the angle between them. When both vectors are unit vectors, their magnitudes are 1, so the dot product simplifies to just the cosine of the angle.<\/span><\/li>\n<li>\n<p style=\"text-align: justify;\"><span style=\"font-size: 12pt; font-family: 'times new roman', times, serif;\"><strong>How is the concept of a unit vector extended into non-Cartesian coordinate systems?<\/strong> <em>Answer<\/em>: In non-Cartesian coordinate systems, like spherical or cylindrical coordinates, there are different unit vectors corresponding to each coordinate direction. For example, in spherical coordinates, the unit vectors are <strong>r<\/strong> (radial direction), <strong>\u03b8<\/strong> (polar angle direction), and <strong>\u03c6<\/strong> (azimuthal direction).<\/span><\/p>\n<\/li>\n<\/ol>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>Unit vector \u2013 problems and solutions 1. An object moves at a velocity of v = (2i \u2212 1.5j) m\/s. What is the displacement of the object after 4 seconds? Known : The horizontal component of the velocity (vx) = 2 m\/s The vertical component of the velocity (vy) = 1.5 m\/s Time interval (t) &#8230; <a title=\"Unit vector \u2013 problems and solutions\" class=\"read-more\" href=\"https:\/\/gurumuda.net\/physics\/unit-vector-problems-and-solutions.htm\" aria-label=\"Read more about Unit vector \u2013 problems and solutions\">Read more<\/a><\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_seopress_titles_title":"","_seopress_titles_desc":"","_seopress_robots_index":"","_seopress_robots_follow":"","_seopress_robots_imageindex":"","_seopress_robots_snippet":"","_seopress_robots_primary_cat":"","_seopress_robots_breadcrumbs":"","_seopress_robots_freeze_modified_date":"","_seopress_robots_custom_modified_date":"","_seopress_robots_canonical":"","_seopress_social_fb_title":"","_seopress_social_fb_desc":"","_seopress_social_fb_img":"","_seopress_social_fb_img_attachment_id":0,"_seopress_social_fb_img_width":0,"_seopress_social_fb_img_height":0,"_seopress_social_twitter_title":"","_seopress_social_twitter_desc":"","_seopress_social_twitter_img":"","_seopress_social_twitter_img_attachment_id":0,"_seopress_social_twitter_img_width":0,"_seopress_social_twitter_img_height":0,"_seopress_redirections_value":"","_seopress_redirections_enabled":"","_seopress_redirections_enabled_regex":"","_seopress_redirections_logged_status":"","_seopress_redirections_param":"","_seopress_redirections_type":0,"_seopress_analysis_target_kw":"Unit vector \u2013 problems and solutions","_seopress_news_disabled":"","_seopress_video_disabled":"","_seopress_video":[],"_seopress_pro_schemas_manual":[],"_seopress_pro_rich_snippets_disable_all":"","_seopress_pro_rich_snippets_disable":[],"_seopress_pro_schemas":[],"footnotes":""},"categories":[3],"tags":[],"class_list":["post-2071","post","type-post","status-publish","format-standard","hentry","category-solved-problems-in-basic-physics"],"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/posts\/2071","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/comments?post=2071"}],"version-history":[{"count":2,"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/posts\/2071\/revisions"}],"predecessor-version":[{"id":8655,"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/posts\/2071\/revisions\/8655"}],"wp:attachment":[{"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/media?parent=2071"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/categories?post=2071"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gurumuda.net\/physics\/wp-json\/wp\/v2\/tags?post=2071"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}